Aug 06, 2008, 11:52 AM // 11:52
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#2
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Never Too Old
Join Date: Jul 2006
Location: Rhode Island where there are no GW contests
Guild: Order of First
Profession: W/R
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Here is a link to guru's Guide to Ritualist http://www.guildwarsguru.com/forum/s...php?t=10245690
In section 6, Beaver explains why an ele is not a good choice for secondary. Read that section and if you have more questions, come back here or post in the Campfire - Ritualist forum.
NOTE: My rit started out as rit/r, but I don't remember the build.
__________________
That's me, the old stick-in-the-mud non-fun moderator. (and non-understanding, also)
Last edited by Darcy; Aug 06, 2008 at 11:58 AM // 11:58..
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Aug 06, 2008, 01:31 PM // 13:31
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#3
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Ascalonian Squire
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wel i'm still new and not familiar with the abreviations and builds that much, i want a pve rit whos good at healing and damage, or something to limit the damage he takes and still does good damage
i just need a recommendation
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Aug 06, 2008, 02:29 PM // 14:29
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#4
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Ascalonian Squire
Join Date: Jul 2008
Location: USA
Guild: Mystic Knights of the Dragon
Profession: D/Mo
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maybe monk for secondary? or necro
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Aug 06, 2008, 02:48 PM // 14:48
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#5
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Jungle Guide
Join Date: Jun 2008
Location: DoA
Guild: Dark Order of Retarded Knights (doRk)
Profession: N/Me
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Quote:
Originally Posted by JaxDarkwing
maybe monk for secondary? or necro
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Gosh, NO, you don't need monk secondary. The great news about rits is they are extremely adaptable. You can fill your bar with strong healing without using any secondary skills... so I suggest focusing on offense for your secondary.
If you like being at range, consider ranger as secondary. Combining Splinter Weapon (channeling) with Barrage (ranger elite) allows tons of damage. And you can put Splinter on other party members as well.
Rits also make good minion masters, if you are into that kinda thing. They can only have 8 minions vs 10 for a necro, and a necro can animate faster... but rits have advantages from Spawning Power that the necro doesn't have.
Rit/Assassins can do surprisingly high amounts of damage utilizing Spirit's Strength combined with your choice of weapon spell.
Check for builds on pvxwiki to get more ideas. Whatever you choose, there is a lot of fun to be had with rits.
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Aug 06, 2008, 02:50 PM // 14:50
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#6
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Furnace Stoker
Join Date: Mar 2007
Guild: Our Crabs Know True [LOVE]
Profession: R/
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You can do all you want without using secondary class skills. However, some of the condition removal skills from Rit require a certain condition to be met (like within earshot of a spirit), and Rit has no hex removal skills. Monk and Mesmer both give nice options for dealing with hexes, and Monk a lot of easy ways to deal with conditions. Necro and Ranger also offer condition removal skills though, and Rit does have some. Ranger has spirits, but most of them won't be much use to a Ritualist. I made my Rit a Rt/N for using the minion build with Explosive Growth. However, I rarely use it, and use just Rit skills all the time.
I'd say Rt/Mo or Rt/Me for skills that don't require significant attribute investment and allow you to accomplish what you need to do.
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Aug 06, 2008, 02:53 PM // 14:53
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#7
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Forge Runner
Join Date: Feb 2006
Guild: Kindred Order of Souls [KOS]
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Quote:
Originally Posted by abdullah_mag
wel i'm still new and not familiar with the abreviations and builds that much, i want a pve rit whos good at healing and damage, or something to limit the damage he takes and still does good damage
i just need a recommendation
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[life][Protective was Kaolai][Splinter Weapon][Ancestors' Rage][Mend body and soul][spirit light][remove hex][Flesh of my flesh]
NOTE: [Life], [Protective was Kaolai] & [Ancestors' Rage] are not obtainable until you hit mainland so until then, you can try [Recuperation], [Generous Was Tsungrai] & [Spirit Rift].
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Aug 06, 2008, 03:11 PM // 15:11
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#8
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Forge Runner
Join Date: Dec 2007
Profession: E/
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[offering of spirit] is too good so there's no reason not to get it
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Aug 06, 2008, 03:19 PM // 15:19
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#9
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Ascalonian Squire
Join Date: Mar 2008
Profession: Mo/
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Necro secondary is always fun.
[animate bone minions] + [explosive growth] + [boon of creation] = Factions on Easy mode
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Aug 06, 2008, 06:33 PM // 18:33
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#10
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Grotto Attendant
Join Date: Mar 2006
Location: Done.
Guild: [JUNK]
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Quote:
Originally Posted by N1ghtstalker
[offering of spirit] is too good so there's no reason not to get it
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[assassin's promise]
Good enough reason?
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Aug 06, 2008, 06:38 PM // 18:38
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#11
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Frost Gate Guardian
Join Date: Feb 2008
Location: Cali
Guild: Trinity of the Ascended[ToA]
Profession: E/
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You can always go /Mo for 330 and 600 farming
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Aug 06, 2008, 08:25 PM // 20:25
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#12
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The 5th Celestial Boss
Join Date: Jul 2006
Location: Inverness, Scotland
Guild: The Cult of Scaro [WHO]
Profession: E/
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If you're level 6, other than a Hard res, just forget about the secondary skills and work on improving on what Ritualists actually do.
Quote:
Originally Posted by abdullah_mag
wel i'm still new and not familiar with the abreviations and builds that much, i want a pve rit whos good at healing and damage, or something to limit the damage he takes and still does good damage
i just need a recommendation
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If you want a secondary which will give you additional defense and utility go with Mesmer or Monk. Mesmer is nice for Interrupts and Hex Removal, Monk is good for Protection Prayers and Hex Removal. All depends exactly what utility you want from your secondary.
Leave Elementalist, Assassin and Warrior secondaries alone for now. If you want to use upier's Assassin's Promise idea you can change your secondary before you get to the boss to cap it off anyway.
__________________
Knowledge is a process of piling up facts; wisdom lies in their simplification.
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Aug 06, 2008, 10:28 PM // 22:28
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#13
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Forge Runner
Join Date: Feb 2008
Guild: The Warrior Priests [WP]
Profession: Me/Rt
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When I first started my Rit I took a mesmer secondary solely for [Mantra of Resolve]. I got very, very tired of having my spirits interrupted.
I fully agree with Celestial's entire post on this, Mesmer or Monk is your best bet if you're new to the profession. Learn what Ritualists are actually supposed to do before messing with gimmicky stuff.
Nightow's build is a pretty good one for getting started, too.
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